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SORCERY/ANCESTOR INFORMATION

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SORCERY/ANCESTOR INFORMATION

Post  Opal Hutchinson on Wed Feb 29, 2012 9:10 am

For millennia, there have been tales in Thibudis told of the Ancestor spirits. Supposedly a collective of souls that haven't passed on to the next life for whichever reason, they create a spiritual and magical veil and stream of energy flowing throughout the country, through every single crevice.

Most are born with some form of subconscious potential and ability to harness this energy in small ways - through conduits such as luck, breaking limits we thought we had, et cetera. But some? Some rare individuals, known Sorcerers, are born with the ability to consciously manipulate the Ancestor spirits, and at times, even let a fragment of their soul, be it malevolent or benevolent, seep into their body so they can know true power. This energy can be used for good or for ill.

The energy is thriving and present throughout Thibudis universally, but certain spirits tend to have a domain, a threshold they can't cross for one reason or another. This can be for a number of reasons; an unfinished task, a death the Ancestor cannot accept, which or whatever. Skilled individuals can sense their presence and proximity, and eventually, over time and training, bond with them, as opposed to just tapping into the stream and taking a slight fragment of any random spirit into their body.

The first, although quicker, can lead to possession. If your will isn't forged of iron, and a malevolent, powerful spirit takes hold, you may well eventually succumb to its desires, and become a puppet, or, even worse, an empty husk with a latent personality, allowing the spirit to live a second life. This is bad. The second allows, over time, total synchronicity of both souls, allowing manipulation of maximum magical potential.

It should be noted that Ancestor spirits are attracted to children that they think/can see will become successful and use their powers for goals that overlap their own - as such, some children are born with 'bad' magical ability, and others 'good'. Some are just born with magical ability due to the Ancestor's apathy. Ancestors themselves are also attracted to scenes of strife and people in need - someone who's never performed magic at all, hanging from a cliff, could find themselves instilled with a magical burst of energy that they require to save themselves. Once this barrier has been breached, this damn broken, Ancestors tend to return to subjects they've brushed with before.

As well as this, both sorcerers and regular warriors using Finishers will drain significant amounts of energy for same-level abilities. Lower-tier abilities, as you advance in power level, will become second-nature, and the amount of energy required to use them quickly diminishes, meaning that they can be spammed, so to speak, far more often.

Potential or affinity may not even surface for years. Ancestors do occasionally troll like that.


Last edited by Opal Hutchinson on Wed Mar 07, 2012 5:12 am; edited 4 times in total
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Opal Hutchinson
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Re: SORCERY/ANCESTOR INFORMATION

Post  Opal Hutchinson on Wed Feb 29, 2012 11:08 am

We all access Ancestor energy through one medium or another, really. Talented warriors who seemingly have nothing at all to do with magic or sorcery, in their greatest moments and executions, can access and become a conduit for inhuman amounts of energy, causing their ability to execute their Finishers and Weapon Techniques. This flow only buckles and twists in their favour in moments of extreme distress or synchronicity. It may come to some through training and once in a lifetime, and another once a week. It's really just down to luck and is somewhat circumstantial.

Ancestors are also known to directly influence luck, and, as such, you may hear some people uttering such phrases as 'curse the Ancestors' or 'Ancestors be damned'. It's probably not a good idea to insult them too much, though. They can possess you if they get pissed off enough and if you're a little bit on the dumb side. Not a good idea.

Manipulation of Ancestor energy has been known to increase longevity, causing Sorcerers, although an endangered breed, to live well beyond the hundred year mark. Some that value discretion or are simply lucky and well-trained have been around for over five hundred - although they're VERY rare. Sorcery can also be taught to non-users from any age - but it's difficult.

Everyone can access this energy, subconscious or not. It's present all around us; luck, that final burst of adrenaline in a near-death situation, and so on and so forth. It comes truly to its pinnacle in a non-magical Finisher technique for talented warriors during times of need; eventually, this progeny of luck, adrenaline, sweat, blood, tears, and, above all else, the Ancestors' will, can be harnessed and triggered by those possessing high power levels.
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Re: SORCERY/ANCESTOR INFORMATION

Post  Opal Hutchinson on Fri Mar 09, 2012 4:44 am

Ancestors themselves, although typically only the stronger ones, exert a rather devastating aura, especially when possessing a body of steel will and in a position of power. An aura seems to emanate from them, stemming forth as a mystical and entropic disease, which corrupts those nearby in body, mind, in spirit. Specifically thralls, those less-versed in the ways of the mind, and, with the more powerful of these extremely malevolent spirits, any non-sorcerers, are subject to this magical plague.

An Ancestor's power is incredibly strong, and coupled with a strong, willing host who has the same goal, this effect multiplies and can indeed become an infestation, commonly referred to simply as 'the taint' or even 'the infestation', to a lesser extent in layman's terms. This can cause horrific mutations of a magical nature, and causes those who spend extended amounts of time around the host, typically with a weaker mind, are subject to this invasion of their forms, and the magical tendrils of the Ancestor will sneak up, implant themselves - be it subliminally or not - and over time, contort you. Magic and spirit power itself is potentially incredibly damaging, and whilst it doesn't seem to have the same effect on a host, willing or unwilling, attacking the persona more than the visage, when it seeps through a human form, the taint becomes DEVASTATING.

These thrall-like individuals are bent entirely to the Ancestor/host's will, and are indoctrinated, the invasive mindset becoming harder and harder to shake off the longer an individual has been subject to it. Knowledge of the taint is scarce, as magic itself has only really began to boom in the last fifty/sixty years, and the circumstances that have come around have luckily only eliminated villages and smaller settlements, presumed simply to just be a madman's work.

Please note that direct communication with an Ancestor spirit is VERY rare and would only ever come around through measures such as seances, ouija-boards, and without medium-type equipment, come only to a versed and learned level 5 sorcerer, especially reciprocal and intelligible conversation.

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