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THE SABRIAN UPRISING

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THE SABRIAN UPRISING

Post  Elisa Castillo on Mon Mar 05, 2012 5:01 pm

Sabrian Uprising


(Insert purpose here)

Military Positions


Prime Minister- Elisa Castillo
    The Prime Minister’s job is to lead and protect the Sabrian people, and to help lead troops in time of war.It is not an easy job, and not always rewarding, but it is a great honor to be put into such a position.


Mithral Blade- Endo Kazami
    The Head of Power, in charge of any and all offensive actions. Sabrie will need to take actions to regain lost territory, help the disenfranchised, and to generally strike at our enemies. As such a tactical and strategic mind is required, as well as a sense of initiative. Also, there will be times that you will work with others, both within the Sabrian organization and with our allies, so some social skills are required. In offensive actions, this is the person that’s second-in-command, and should be treated with respect. As such, in offensive situations, the Mithral Blade’s authority is second only to the Prime Minister’s.


Adamantium Wall- Open
    The Head of Defense, in charge of defending our people. When attacked, it will be you that the soldiers look to for leadership and ideas. This is not a position to be taken lightly, however, as your duties range from protecting our boarders to guarding VIP’s through hostile territory, and will see deployment even during offensive operations. Our enemies will stop at nothing to ruin us, and so constant vigilance is required. You may, at times, have to work with our allies or in conjunction with other department heads, so some social skills will be required. In all defenders will treat the Adamantium Wall as their primary leader, and the Wall’s authority is second only to the Prime Minister’s.


The Loner- Open
    The Port Victory CO, your job is to maintain any and all defensive and offensive operations related to Port Victory and the surrounding area. A combination of offensive and defensive skills are required, and, since you’re some time away from Sabrie, you also have to be intelligent and a quick thinker. You are a military head in your own right, in command of your own forces. In Port Victory, The Loner’s authority is second only to the Prime Minister’s.


The Engineer- Open
    The Head of Science, in charge of supporting our people and managing our mechanics. Our society is built on the use and availability of technology. When possible, we equip ourselves with what’s available, but that doesn’t always work out. Sometimes, modifications needs to be made, and other times we need to start from scratch. It’s your job, then, to make sure that our soldiers are well equipped and that we’re steadily working towards updating and improving elements of our military. In addition, you shall oversee the maintenance and upkeep of our various mechanized elements, such as our airships. Mechanics should treat The Engineer as their primary authority figure, second only to the Prime Minister in the event that she meddles in technologoical affairs.


The Blind Man- Open
    The Head of Intelligence, Counter-Intelligence and Communications, in charge of our information networks. We not only need to know what our enemies are up to, but we also need to be sure they don’t know what we’re doing. In addition, we need to have a uniform method of contact between ourselves and our allies. This may not seem like a glorious job, but gathering intelligence, sending out false information, and managing our spy network is key to our survival. Spies report to The Blind Man, whose authority is only second to the Prime Minister’s.


Sky Pirate Liason- Open
    Currently, we are closely affiliated with the Sky Pirate fleet. As such, your work is to act as a mediary and diplomat to the group, and to help coordinate efforts between us. Social skills are absolutely required for such a position. The more familiar you are with their culture, the better.


Infantry- Sabrie’s military is full of footsoldiers. A wide range of weapons and specializations are available, meaning that you can probably find a position you like. Unlimited positions available.





Mechanized Brigades- In addition to standard footsoldiers, Sabrie makes extensive use of mechanization. If you use a tank or a mech, then this is where you land. Currently no limit on positions available.





Mechanics- Sabrie relies heavily on technology. As such, we have a lot of it! And that stuff breaks down from time-to-time, or needs to be updated. Being a mechanic means that you not only help keep things working, but you also develop new things! Currently no limit on positions available.





S.H.A.D.E. Cell- Stealth, Harassment, Ambush, Destruction & Exploitation. Although not officially on the records, this group is tasked with thievery, espionage, and other odd jobs that the Sabrian Uprising needs done. You will work either solo, or with members of your cell. Currently limited to 4 slots.

  • Murazar “La Volpe” Dauthi
  • Open
  • Open
  • Open


The S.S.S. “Screaming Eagle”- Sabrie wouldn’t have a modern military force without its own airship fleet. And of all the ships in it, the crown jewel is the Screaming Eagle. Boasting the latest in Sabrian technology, this ship represents both Sabrie’s might and technological efforts. Its preformed everything from sieges to bombardments to blockading in its lifetime, and we’re looking forward to seeing it grace our skies for years to come. The leader, of course, is the Captain, followed by the First Mate. For those seeking excitement, you might look at our combat roles. Gunners, obviously, man the guns, from Gatling guns to cannons. Marines are infantrymen assigned to both board enemy ships and defend against enemy boarding actions, should the need arise. There are also non-combat personnel on the Screaming Eagle, but the most important of them are the Mechanics, who not only keep the ship running, but also tweak and modify everything aboard it.
  • Captain- Open
  • First Mate- Open
  • Gunner- Open
  • Gunner- Open
  • Gunner- Open
  • Marine- Open
  • Marine- Open
  • Marine- Open
  • Mechanic- Open
  • Mechanic- Open


The Application


Everyone loves filling out forms, right? No? Well, I’m afraid you need to do one here. Don’t worry, it’s quick and easy, and only hurts for a moment. The application’s for stating intent, as well as gives me an idea of what you can/want to do at a glance (instead of, say, reading your entire character application). Please, fill out all the sections, and I’ll get back to you really fast. Don’t write me epics. Be short and concise.

Code:
Name: (Enter your full name)
Position Requested: (Be specific, like “Screaming Eagle Gunner” or “Mechanized Brigade.”)
Location of Deployment: (Put in Sabrie, Port Victory, or the Screaming Eagle)
Specialization: (In a few words, tell me what role you want to play. In the case of Mechanized Brigades, tell me what kind of mech you use.)
Reasoning: (Something short about why you’d be good for the role.)


Last edited by Elisa Castillo on Mon Apr 02, 2012 2:50 pm; edited 1 time in total
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Elisa Castillo
AXE CRAZY (Admin)

Posts : 30
Credits : 5
Join date : 2012-02-29
Age : 27
Location : Sabrie

Summary
Power Level: 5
Gender: Female
Rank: Prime Minister of Sabrie

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Re: THE SABRIAN UPRISING

Post  Endo Kazami on Sat Mar 31, 2012 11:23 am

(Wasn't sure where to put this)

Name: Endo Kazumi
Position Requested: Mithril Blade
Specialization: Mithril Blade.
Reasoning: Having grown up in a place where strategy and tactics meant survival Endo excells at taking on large numbers even with short numbers. He doesn't have great social skills but he knows when to show respect and when to demand it. He is capable of using all terrain to his advantage and insists those under him learn as much as they can. He prefers using soldiers who have survived on there own and in groups. Capable of using all things to his own advantage. Endo spends hours studying terrain for his troops to see what would work best for each type while studying to see what he could use as natural barricades and traps for his enemies.

He is good with civilians and tries his best to help out all under his protection. He insists that his soldiers help those less fortunate and offer protection to civilians in need. His loyalty is beyond question when given to others. He is very hard to impress or please but only because he wants those under him to grow by there own skills not others and false praise hinders more than help. He doesn't mince words and sees no reason to flatter someone when a emergency is going on and sees those who try to squeeze every drop of self satisfaction out of any situation makes him furious. he hates Politicians who are greedy but will listen to someone who is fair and has the best interest of the nation and people at heart. He is honorable in combat and believes in mercy to his enemies and those of other nations. Any soldiers found harming civilians or looting is severly punished by his hand personally as he hates those who abuse there power.

Endo Kazami
PREDATOR

Posts : 6
Credits : 0
Join date : 2012-03-21

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Power Level: 1
Gender: Male
Rank: Freelancer

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Re: THE SABRIAN UPRISING

Post  Elisa Castillo on Mon Apr 02, 2012 2:52 pm

Sorry for the lateness. You have been accepted as the Mithral Sword! Welcome to the Uprising!
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Elisa Castillo
AXE CRAZY (Admin)

Posts : 30
Credits : 5
Join date : 2012-02-29
Age : 27
Location : Sabrie

Summary
Power Level: 5
Gender: Female
Rank: Prime Minister of Sabrie

View user profile

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Re: THE SABRIAN UPRISING

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